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When we get more abuse from a single IP address than we do legitimate traffic, we really have no choice but to block it. If you don't think you did anything wrong and don't understand why your IP was banned.Īre you using a proxy server or running a browser add-on for "privacy", "being anonymous", or "changing your region" or to view country-specific content, such as Tor or Zenmate? Unfortunately, so do spammers and hackers. IP bans will be reconsidered on a case-by-case basis if you were running a bot and did not understand the consequences, but typically not for spamming, hacking, or other abuse. If you are responsible for one of the above issues. Having an excessive number of banned accounts in a very short timeframe.Running a web bot/spider that downloaded a very large number of pages - more than could possibly justified as "personal use".Automated spam (advertising) or intrustion attempts (hacking).Oh, wait, maybe you’re trolling and me kicking your ass with message board kung fu was instead me being baited.Your current IP address has been blocked due to bad behavior, which generally means one of the following: Also, I read that somewhere, so it’s true. Seriously, though, I do think Battlecry II is the definitive RTS. ‘Dull as black and white TV’? Since when are you a graduate of the Bub School of Fast n’ Loose Hyperbole? Well, I’ll counter your hyperbole with a little of my own: Battlecry II is the Most Fun Thing in the World.
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There’s plenty of narrative, but it’s not dependent on some backstory crap someone at SSG thought up. The point is there’s no story in Battlecry II. Seriously, though: Half-Life story = dopey. But I can’t think of a better way to explain it and using message board kung fu involves seeming smarter than your opponent. I can use French words like that because I’m half French. Half-Life had a dopey story: lab accident + monsters run amok + govt troops. Get off the ‘Half-Life had a great story’ bandwagon. It’s a game that should be great but is instead as dull as black and white TV.Īll right, Asher, that’s it! I’m now going to use message board kung fu to kick your ass. I’ve got some issues with the multiplayer game, but the single player game so far is great.Ĭontrast that with the single player game in Battlecry, which is just a refinement and rehash of RTS games that have come before it. Just put a bunch of scenarios in the box.īlizzard has done a fabulous job of using the game engine to advance the narrative and using the narrative to make the boneheadly simple task of RTS games – build stuff fast and overwhelm the enemy – more interesting.
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In fact, remove campaigns, which are a narrative of sorts. The story in Battlecry is good because it’s a non-story? Hey, why settle for good? Remove all story whatsoever. Shooters don’t need stories either, but Half-Life was much the better for one.
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That’s your narrative, blessedly free of text about kings, evil wizards, and demons.”
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Provinces, races, heroes, resources, victory. Which is one reason the campaign in Warlords Battlecry II is so good. I don’t give two hoots about the fate of Thrall’s good buddy. Just let me build a bunch of stuff and stategerize my way to victory. “An RTS, on the other hand, has no such requirement. That’s your narrative, blessedly free of text about kings, evil wizards, and demons. Unless you’re talking about Diablo, which mucks up the whole idea of what an RPG is, I would agree.Īn RTS, on the other hand, has no such requirement. In fact, some people might say that to be great, an RPG requires a good story. I might agree but for the very simple fact that RPGs are a valid milieu for storytelling. So if you’re going to use this mocking-of-story tactic to sink WC3, you’re blowing holes in your own boat. Except that WC3 eventually gets over it and lets you kill things, while NWN does everything except force you to re-read Camus. I’d just like to point out that both stories in WC3 and the already-beatified NWN feature the groundbreaking literary device of a mysterious plague. Hey, Bruce, glad to see back you on the boards!